So basically this is the topside room for confirmation of the workers there.
The room has manual defensive turret system for the last resort in case of an Emergency.
(The blood-splatter is from me testing it…)
Same room – different angle.
(Those doors there are the elevator doors)
This is the first corridor.
(Taken from the entrance to the helipad (not done yet))
Close up of the posters.
The main corridor from a different angle.
(Taken from the garage entrance, the big hole on the left is the vehicle elevator)
The first Security Room.
Up in the ceiling there are turrets (activation from inside the Security Room)
Bastard likes to give off friendly-fire…
Now they are just waiting for bad-bad people (PoB members, PoB staff…)
Yup they really wanted me that bad…
The second corridor, pointed to the TELEPORT and NUKE CONTROL rooms.
The second corridor again – different angle.
This time pointing to the reception room for the living quarters.
The reception room. That huge window in the wall is actually an aquarium.
The reception room – different angle.
—
Now, basically in my opinion it is kinda too light inside there…
So I want your opinion on it.
WHAT TO EXPECT FOR NEXT:
The NUKE CONTROL and the TELEPORTER room. Hopefully.
Until then,
BYE!
























16 July 2008 at 4:59 pm
I think it’s too light as well. Darken it up a bit, but keep the glow of the pipes somehow, if possible. >_> Other than that, it’s pretty win.
16 July 2008 at 5:03 pm
put some texture on the posters so they actually look like part of the level
16 July 2008 at 7:02 pm
Also that desk should have more textures on it, in fact it is still W.I.P. but everything needs more textures
05 August 2008 at 9:30 am
Make it a tad darker, looks good though I will be downloading it.